假设有一个 blocksworld 域,其中包含一些积木和一张桌子。一块积木可以位于桌上或另一块积木上。On 关系指定哪块积木位于什么东西之上。Move 动作将一块积木从一个位置移到另一个位置。In_Gripper 关系指定积木位于抓手中。 考虑以下状态: 当前状态:block(b1), block(b2), block(b3), block(b4), On(b1,b2), On(b2,table), On(b3,table), On(b4,b3) Suppose there is a blocksworld domain that contains some blocks and a table. A block can be on top of the table or on another block. On relation specifies which block is on top of what. Move action moves a block from one location to another. In_Gripper relationship specifies that the block is in the gripper. Consider these states: Current state: block(b1), block(b2), block(b3), block(b4), On(b1,b2), On(b2,table), On(b3,table), On(b4,b3) Goal state: On(b4,table), On(b3,b1) In order for a state to be a landmark, which proposition must be contained in the state?单项选择题

A

In_Gripper(b4)

登录即可查看完整答案

我们收录了全球超50000道真实原题与详细解析,现在登录,立即获得答案。

类似问题

更多留学生实用工具

加入我们,立即解锁 海量真题独家解析,让复习快人一步!